
Rivals is the most recent addition to Legends, and is basically an entirely new mode altogether. Like Story mode, this mode does have a lobby invite system as well as Quickplay to matchmake online. Most of the fun comes from the crazy hordes of enemies that you have to work together to take down. Your team will have to be light on their toes if they want to make sure all three regions stay safe! Thankfully, it’s only on Gold and Nightmare that a single Ghost dying fails the entire mission.

Unlike Story, you only win Survival if you survive for a certain number of waves, 15 for Bronze, 20 for Silver, and 25 for Gold and Nightmare.Įach set of five waves introduces a ton of difficult enemies and a world modifier to buff them all with. Like Story, Survival has difficulty settings: Bronze, Silver, Gold, and Nightmare. This is the main gimmick of Survival difficulty, because it’s where four-player co-op lives! You and your team must defend three regions against waves of enemies, including boss waves. This mode does have a lobby invite system as well as Quickplay to matchmake online. If you and a friend like Ghost of Tsushima enough, this alone is a worthy investment. The story is rewarding to play through, and a complete run should give you enough gear to progress to the next difficulty stage. Nightmare difficulty is unique because it is a weekly event rather than a static difficulty setting. Finally, on Nightmare difficulty, there are no continues, and no Ghosts can die. On Gold Difficulty, you must use a Continue if any Ghost dies, rather than if the team is wiped. Gold and Silver allow two or three Continues each, respectively. Easy allows you to have infinite continues, but rewards you with the worst gear. This mode has ten linear missions of three chapters in which the two players complete objectives that never change.Įach chapter has four different difficulty options. The story mode is two-player mode of ten separate arcs. But, all of them are included in the Legends separate game, or in the version you get with Ghost of Tsushima. Each one offers a slightly different experience. Legends Mode is currently split into 3 separate modes. These classes come with gear, which you earn by completing any mission or game mode. The main difference is that the missions are linear, you gain gear at the end of the mission, and you level up specific classes.

Players are asked to perform missions with one another using the same combat, exploration, and stealth that Jin Sakai has. Ghost of Tsushima‘s Legends Mode is the multiplayer co-op – and Player vs Player – of the Tsushima formula. Just what exactly are we getting into here? And is it worth grabbing, either solo or as an add-on to the base game? What is Legends Mode in Ghost of Tsushima? If you were bored of the mainline game, this might be a breath of fresh air! However, nothing about the mode seems overly different from the mainline game. This game mode offers an entirely new way to play the amazing action RPG. Out of the many different content updates to grace Ghost of Tsushima, the most impressive is Legends Mode.
